#ifndef LLABEL_H
#define LLABEL_H


#include "../../GraphicsFrameWork.h"
#include "../LView.h"
using namespace std;
   class LLabel:LView {

public:
  LLabel( char * text, int x, int y);
   bool touch(int x, int y);
   void logic();
   void render(GraphicsFrameWork *g);
  char * text;
  int size = 26;
  int x;
  int y;
  SDL_Color color = {255, 255, 255};
 private:
   
};
  
  #endif